Data Structures | |
| struct | ManoSettings |
| Information sent to the SDK on Init() from ManomotionManager. More... | |
Enumerations | |
| enum | Platform { Platform.UNITY_ANDROID, Platform.UNITY_IOS } |
| Provides information regarding the platform that the SDK is currently being deployed to. More... | |
| enum | ImageFormat { ImageFormat.GRAYSCALE_FORMAT = 5, ImageFormat.BGRA_FORMAT = 4, ImageFormat.RGBA_FORMAT = 3, ImageFormat.RGB_FORMAT = 2, ImageFormat.BGR_FORMAT = 1 } |
| Provides information regarding the format of the image ManoMotion tech is going to process. More... | |
|
strong |
Provides information regarding the format of the image ManoMotion tech is going to process.
By default the WebcamTexture feed will provide a BGRA format so use that for initializing.
| Enumerator | |
|---|---|
| GRAYSCALE_FORMAT | |
| BGRA_FORMAT | |
| RGBA_FORMAT | |
| RGB_FORMAT | |
| BGR_FORMAT | |
|
strong |