◆ Start()
| void BoundingBoxUI.Start |
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| ) |
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inlineprivate |
◆ UpdateInfo()
| void BoundingBoxUI.UpdateInfo |
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BoundingBox |
bounding_box | ) |
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inline |
◆ backgroundDepth
| float BoundingBoxUI.backgroundDepth = 8 |
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private |
◆ bound_line_renderer
| LineRenderer BoundingBoxUI.bound_line_renderer |
◆ height
| TextMesh BoundingBoxUI.height |
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private |
◆ mano_utils
◆ normalizedBBWidth
| float BoundingBoxUI.normalizedBBWidth |
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private |
◆ normalizedBotLeft
| Vector3 BoundingBoxUI.normalizedBotLeft |
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private |
◆ normalizedBotRight
| Vector3 BoundingBoxUI.normalizedBotRight |
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private |
◆ normalizedHeight
| float BoundingBoxUI.normalizedHeight |
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private |
◆ normalizedTextHeightPosition
| Vector3 BoundingBoxUI.normalizedTextHeightPosition |
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◆ normalizedTextWidth
| Vector3 BoundingBoxUI.normalizedTextWidth |
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◆ normalizedTopLeft
| Vector3 BoundingBoxUI.normalizedTopLeft |
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◆ normalizedTopLeftX
| float BoundingBoxUI.normalizedTopLeftX |
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◆ normalizedTopLeftY
| float BoundingBoxUI.normalizedTopLeftY |
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◆ normalizedTopRight
| Vector3 BoundingBoxUI.normalizedTopRight |
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◆ textAdjustment
| float BoundingBoxUI.textAdjustment = 0.01f |
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◆ textDepthModifier
| float BoundingBoxUI.textDepthModifier = 4 |
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private |
◆ top_left
| TextMesh BoundingBoxUI.top_left |
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private |
◆ width
| TextMesh BoundingBoxUI.width |
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private |
The documentation for this class was generated from the following file: