| Data Structures | |
| struct | Session | 
| Information reagarding the sessions sent to the SDK every frame.  More... | |
| struct | Features | 
| 1 for using it and 0 for not using it, for skeleton it´s either 3d if 1 or 2d if 0.  More... | |
| Enumerations | |
| enum | AddOn { AddOn.DEFAULT = 0, AddOn.ARFoundation = 4 } | 
| This tells the SDK if you are using any add ons like ARFoundations.  More... | |
| enum | SupportedOrientation { SupportedOrientation.UNKNOWN = 0, SupportedOrientation.PORTRAIT = 1, SupportedOrientation.PORTRAIT_UPSIDE_DOWN = 2, SupportedOrientation.LANDSCAPE_LEFT = 3, SupportedOrientation.LANDSCAPE_RIGHT = 4, SupportedOrientation.FACE_UP = 5, SupportedOrientation.FACE_DOWN = 6, SupportedOrientation.PORTRAIT_FRONT_FACING = 7, SupportedOrientation.PORTRAIT_UPSIDE_DOWN_FRONT_FACING = 8, SupportedOrientation.LANDSCAPE_LEFT_FRONT_FACING = 9, SupportedOrientation.LANDSCAPE_RIGHT_FRONT_FACING = 10 } | 
| Provides information regarding the different orientation types supported by the SDK.  More... | |
| enum | Flags { Flags.FLAG_IMAGE_SIZE_IS_ZERO = 1000, Flags.FLAG_IMAGE_IS_TOO_SMALL = 1001, Flags.ANDROID_SAVE_BATTERY_ON = 2000 } | 
| Provides additional information regarding the lincenses taking place in this application.  More... | |
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 | strong | 
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 | strong | 
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 | strong |