Data Structures | |
struct | Session |
Information reagarding the sessions sent to the SDK every frame. More... | |
struct | Features |
1 for using it and 0 for not using it, for skeleton it´s either 3d if 1 or 2d if 0. More... | |
Enumerations | |
enum | AddOn { AddOn.DEFAULT = 0, AddOn.ARFoundation = 4 } |
This tells the SDK if you are using any add ons like ARFoundations. More... | |
enum | SupportedOrientation { SupportedOrientation.UNKNOWN = 0, SupportedOrientation.PORTRAIT = 1, SupportedOrientation.PORTRAIT_UPSIDE_DOWN = 2, SupportedOrientation.LANDSCAPE_LEFT = 3, SupportedOrientation.LANDSCAPE_RIGHT = 4, SupportedOrientation.FACE_UP = 5, SupportedOrientation.FACE_DOWN = 6, SupportedOrientation.PORTRAIT_FRONT_FACING = 7, SupportedOrientation.PORTRAIT_UPSIDE_DOWN_FRONT_FACING = 8, SupportedOrientation.LANDSCAPE_LEFT_FRONT_FACING = 9, SupportedOrientation.LANDSCAPE_RIGHT_FRONT_FACING = 10 } |
Provides information regarding the different orientation types supported by the SDK. More... | |
enum | Flags { Flags.FLAG_IMAGE_SIZE_IS_ZERO = 1000, Flags.FLAG_IMAGE_IS_TOO_SMALL = 1001, Flags.ANDROID_SAVE_BATTERY_ON = 2000 } |
Provides additional information regarding the lincenses taking place in this application. More... | |
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