◆ Start()
void BoundingBoxInner.Start |
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◆ UpdateInfo()
void BoundingBoxInner.UpdateInfo |
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BoundingBox |
bounding_box | ) |
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◆ backgroundDepth
float BoundingBoxInner.backgroundDepth = 8 |
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◆ bound_line_renderer
LineRenderer BoundingBoxInner.bound_line_renderer |
◆ height
TextMesh BoundingBoxInner.height |
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◆ mano_utils
◆ normalizedBBWidth
float BoundingBoxInner.normalizedBBWidth |
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◆ normalizedBotLeft
Vector3 BoundingBoxInner.normalizedBotLeft |
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◆ normalizedBotRight
Vector3 BoundingBoxInner.normalizedBotRight |
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◆ normalizedHeight
float BoundingBoxInner.normalizedHeight |
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◆ normalizedTextHeightPosition
Vector3 BoundingBoxInner.normalizedTextHeightPosition |
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◆ normalizedTextWidth
Vector3 BoundingBoxInner.normalizedTextWidth |
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◆ normalizedTopLeft
Vector3 BoundingBoxInner.normalizedTopLeft |
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◆ normalizedTopLeftX
float BoundingBoxInner.normalizedTopLeftX |
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◆ normalizedTopLeftY
float BoundingBoxInner.normalizedTopLeftY |
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◆ normalizedTopRight
Vector3 BoundingBoxInner.normalizedTopRight |
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◆ textAdjustment
float BoundingBoxInner.textAdjustment = 0.01f |
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◆ textDepthModifier
float BoundingBoxInner.textDepthModifier = 4 |
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◆ top_left
TextMesh BoundingBoxInner.top_left |
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◆ width
TextMesh BoundingBoxInner.width |
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The documentation for this class was generated from the following file: