Handles the visualization of the finger width and position. More...
Public Member Functions | |
void | ShowFingerInformation () |
If SDK should run finger information ShowFingerInformation will calculate the normalized values to fit the hands position. More... | |
Properties | |
float | WidthBetweenFingerPoints [get] |
The getter for the width between the finger points. More... | |
Vector3 | LeftFingerPoint3DPosition [get] |
The getter for the left finger point. More... | |
Vector3 | RightFingerPoint3DPosition [get] |
The getter for the right finger point. More... | |
Private Member Functions | |
void | Awake () |
If left or right point is not set from inspector, it will find the LeftFingerSphere and RightFingerSphere game objects. More... | |
void | ActivateFingerGizmos (bool status) |
Private Attributes | |
FingerInfo | fingerInfo |
Finger info, gets the information from ManoMotionManager. More... | |
float | _widthBetweenFingerPoints |
The distance between the two finger points. More... | |
GameObject | fingerInforamtionPrefab |
GameObject | leftFingerPoint3D |
The left finger point gameobject. More... | |
GameObject | rightFingerPoint3D |
The right finger point gameobject. More... | |
Handles the visualization of the finger width and position.
|
inlineprivate |
|
inlineprivate |
If left or right point is not set from inspector, it will find the LeftFingerSphere and RightFingerSphere game objects.
|
inline |
If SDK should run finger information ShowFingerInformation will calculate the normalized values to fit the hands position.
if no hand is detected the left and right sphere will be set to position (-1,-1,-1)
|
private |
The distance between the two finger points.
|
private |
Finger info, gets the information from ManoMotionManager.
|
private |
|
private |
The left finger point gameobject.
|
private |
The right finger point gameobject.
|
get |
The getter for the left finger point.
|
get |
The getter for the right finger point.
|
get |
The getter for the width between the finger points.