◆ AccessState
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ShouldAsk | |
Granted | |
Denied | |
◆ ApprovePrivacyPolicy()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.ApprovePrivacyPolicy |
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Approves the privacy policy conditions and sets the value in PlayerPrefs so it wont start again.
◆ Awake()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.Awake |
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◆ ClosePrivacyPolicy()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.ClosePrivacyPolicy |
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It stops displaying the Privacy Policy Canvas
◆ InitializeUsageDisclaimer()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.InitializeUsageDisclaimer |
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Initializes the usage disclaimer.
◆ NavigateToPrivacyPolicy()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.NavigateToPrivacyPolicy |
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Opens a webpage and displays the privacy policy information
◆ OpenPrivacyPolicy()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.OpenPrivacyPolicy |
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Opens the privacy policy to display the visual information of the canvas regarding privacy policy.
◆ RetrievePrivacyHistory()
void ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.RetrievePrivacyHistory |
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Checks the PlayerPrefs for the record that keeps track of the user approval on privacy policy and and initializes the bool hasUserApprovedUse.
◆ hasUserApprovedUse
bool ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.hasUserApprovedUse |
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◆ playerPrefsPolicy
string ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.playerPrefsPolicy = "Policy" |
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◆ privacyPolicyCanvas
GameObject ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.privacyPolicyCanvas |
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◆ OnHasApprovedPrivacyPolicy
Action ManoMotion.TermsAndServices.PrivacyPolicyDisclaimair.OnHasApprovedPrivacyPolicy |
The documentation for this class was generated from the following file: