Contains information about position and tracking of the hand More...
Data Fields | |
BoundingBox | bounding_box |
Provides tracking information regarding the bounding box that contains the hand. More... | |
Vector3 | poi |
Vector3 | palm_center |
Provides tracking information regarding the bounding box center that contains the hand, this information is primarily used in the cursor gizmo. it yields a normalized Vector3 information with the depth being 0 at the moment. a temporary solution would be to combine it with the depth estimation value (see below). More... | |
WristInfo | wristInfo |
Information about wrist points. More... | |
float | depth_estimation |
Provides tracking information regarding an estimation of the hand depth. it yields a 0-1 float value depending based on the distance of the hand from the camera. More... | |
float | rotation |
int | amount_of_contour_points |
The amount of contour points the contour uses for each frame. More... | |
Vector3[] | finger_tips |
Vector3[] | contour_points |
200 normalized contour points to get the contour of the hand. More... | |
SkeletonInfo | skeleton |
Contains the positions of the 21 joints More... | |
FingerInfo | fingerInfo |
Information about winger width More... | |
Contains information about position and tracking of the hand
int TrackingInfo.amount_of_contour_points |
The amount of contour points the contour uses for each frame.
BoundingBox TrackingInfo.bounding_box |
Provides tracking information regarding the bounding box that contains the hand.
it yields normalized values between 0..1
Vector3 [] TrackingInfo.contour_points |
200 normalized contour points to get the contour of the hand.
float TrackingInfo.depth_estimation |
Provides tracking information regarding an estimation of the hand depth. it yields a 0-1 float value depending based on the distance of the hand from the camera.
Vector3 [] TrackingInfo.finger_tips |
FingerInfo TrackingInfo.fingerInfo |
Information about winger width
Vector3 TrackingInfo.palm_center |
Provides tracking information regarding the bounding box center that contains the hand, this information is primarily used in the cursor gizmo. it yields a normalized Vector3 information with the depth being 0 at the moment. a temporary solution would be to combine it with the depth estimation value (see below).
Vector3 TrackingInfo.poi |
float TrackingInfo.rotation |
SkeletonInfo TrackingInfo.skeleton |
Contains the positions of the 21 joints
WristInfo TrackingInfo.wristInfo |
Information about wrist points.