Handles the visualization of the trigger gizmos.
◆ Awake()
void ManoMotion.Gizmos.TriggerGizmo.Awake |
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inlineprivate |
◆ FadeAndExpand()
void ManoMotion.Gizmos.TriggerGizmo.FadeAndExpand |
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inlineprivate |
◆ FixedUpdate()
void ManoMotion.Gizmos.TriggerGizmo.FixedUpdate |
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inlineprivate |
◆ InitializeTriggerGizmo()
virtual void ManoMotion.Gizmos.TriggerGizmo.InitializeTriggerGizmo |
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ManoGestureTrigger | triggerGesture | ) |
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inlinevirtual |
◆ OnEnable()
void ManoMotion.Gizmos.TriggerGizmo.OnEnable |
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inlineprivate |
◆ SetScale()
void ManoMotion.Gizmos.TriggerGizmo.SetScale |
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Vector3 | scale | ) |
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inline |
◆ StartFading()
void ManoMotion.Gizmos.TriggerGizmo.StartFading |
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inline |
◆ clickColor
Color ManoMotion.Gizmos.TriggerGizmo.clickColor |
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private |
◆ currentAlphaValue
float ManoMotion.Gizmos.TriggerGizmo.currentAlphaValue = 1f |
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private |
◆ currentFadeTime
float ManoMotion.Gizmos.TriggerGizmo.currentFadeTime = 0 |
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private |
◆ dropColor
Color ManoMotion.Gizmos.TriggerGizmo.dropColor |
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private |
◆ fadeAnimation
AnimationCurve ManoMotion.Gizmos.TriggerGizmo.fadeAnimation |
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private |
◆ fadeTime
float ManoMotion.Gizmos.TriggerGizmo.fadeTime = 2f |
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private |
◆ grabColor
Color ManoMotion.Gizmos.TriggerGizmo.grabColor |
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private |
◆ isFading
bool ManoMotion.Gizmos.TriggerGizmo.isFading |
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private |
◆ originalScale
Vector3 ManoMotion.Gizmos.TriggerGizmo.originalScale |
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private |
◆ pickColor
Color ManoMotion.Gizmos.TriggerGizmo.pickColor |
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private |
◆ releaseColor
Color ManoMotion.Gizmos.TriggerGizmo.releaseColor |
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private |
◆ stayOnScreen
bool ManoMotion.Gizmos.TriggerGizmo.stayOnScreen = false |
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private |
◆ swipeColor
Color ManoMotion.Gizmos.TriggerGizmo.swipeColor |
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private |
◆ triggerLabelText
TextMeshProUGUI ManoMotion.Gizmos.TriggerGizmo.triggerLabelText |
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private |