Handles the visualization of the trigger gizmos.
◆ Awake()
| void ManoMotion.Gizmos.TriggerGizmo.Awake |
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| ) |
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inlineprivate |
◆ FadeAndExpand()
| void ManoMotion.Gizmos.TriggerGizmo.FadeAndExpand |
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| ) |
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inlineprivate |
◆ FixedUpdate()
| void ManoMotion.Gizmos.TriggerGizmo.FixedUpdate |
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| ) |
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inlineprivate |
◆ InitializeTriggerGizmo()
| virtual void ManoMotion.Gizmos.TriggerGizmo.InitializeTriggerGizmo |
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ManoGestureTrigger | triggerGesture | ) |
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inlinevirtual |
◆ OnEnable()
| void ManoMotion.Gizmos.TriggerGizmo.OnEnable |
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| ) |
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inlineprivate |
◆ SetScale()
| void ManoMotion.Gizmos.TriggerGizmo.SetScale |
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Vector3 | scale | ) |
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inline |
◆ StartFading()
| void ManoMotion.Gizmos.TriggerGizmo.StartFading |
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| ) |
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inline |
◆ clickColor
| Color ManoMotion.Gizmos.TriggerGizmo.clickColor |
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private |
◆ currentAlphaValue
| float ManoMotion.Gizmos.TriggerGizmo.currentAlphaValue = 1f |
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private |
◆ currentFadeTime
| float ManoMotion.Gizmos.TriggerGizmo.currentFadeTime = 0 |
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private |
◆ dropColor
| Color ManoMotion.Gizmos.TriggerGizmo.dropColor |
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private |
◆ fadeAnimation
| AnimationCurve ManoMotion.Gizmos.TriggerGizmo.fadeAnimation |
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private |
◆ fadeTime
| float ManoMotion.Gizmos.TriggerGizmo.fadeTime = 2f |
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private |
◆ grabColor
| Color ManoMotion.Gizmos.TriggerGizmo.grabColor |
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private |
◆ isFading
| bool ManoMotion.Gizmos.TriggerGizmo.isFading |
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private |
◆ originalScale
| Vector3 ManoMotion.Gizmos.TriggerGizmo.originalScale |
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private |
◆ pickColor
| Color ManoMotion.Gizmos.TriggerGizmo.pickColor |
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private |
◆ releaseColor
| Color ManoMotion.Gizmos.TriggerGizmo.releaseColor |
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private |
◆ stayOnScreen
| bool ManoMotion.Gizmos.TriggerGizmo.stayOnScreen = false |
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private |
◆ swipeColor
| Color ManoMotion.Gizmos.TriggerGizmo.swipeColor |
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private |
◆ triggerLabelText
| TextMeshProUGUI ManoMotion.Gizmos.TriggerGizmo.triggerLabelText |
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private |