ScriptableObject instruction requirement for continuous gestures.
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override bool | IsFulfilled () |
| Returns true if the requirement has been fulfilled, can make Update checks in here too.
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override void | Start () |
| Initializes the requirement to start tracking the process.
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override void | Stop () |
| Stops the requirement from tracking the process.
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◆ IsFulfilled()
override bool ManoMotion.Instructions.ContinuousRequirement.IsFulfilled |
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inlinevirtual |
◆ Start()
override void ManoMotion.Instructions.ContinuousRequirement.Start |
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inlinevirtual |
◆ Stop()
override void ManoMotion.Instructions.ContinuousRequirement.Stop |
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inlinevirtual |
◆ continuousGesture
◆ requiredTimeSpent
float ManoMotion.Instructions.ContinuousRequirement.requiredTimeSpent |
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private |
◆ timeSpent
float ManoMotion.Instructions.ContinuousRequirement.timeSpent = 0 |
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private |