◆ Start()
  
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          | void BoundingBoxUI.Start | ( |  | ) |  |  | inlineprivate | 
 
 
◆ UpdateInfo()
  
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          | void BoundingBoxUI.UpdateInfo | ( | BoundingBox | bounding_box | ) |  |  | inline | 
 
 
◆ backgroundDepth
  
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          | float BoundingBoxUI.backgroundDepth = 8 |  | private | 
 
 
◆ bound_line_renderer
      
        
          | LineRenderer BoundingBoxUI.bound_line_renderer | 
      
 
 
◆ height
  
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          | TextMesh BoundingBoxUI.height |  | private | 
 
 
◆ mano_utils
◆ normalizedBBWidth
  
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          | float BoundingBoxUI.normalizedBBWidth |  | private | 
 
 
◆ normalizedBotLeft
  
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          | Vector3 BoundingBoxUI.normalizedBotLeft |  | private | 
 
 
◆ normalizedBotRight
  
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          | Vector3 BoundingBoxUI.normalizedBotRight |  | private | 
 
 
◆ normalizedHeight
  
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          | float BoundingBoxUI.normalizedHeight |  | private | 
 
 
◆ normalizedTextHeightPosition
  
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          | Vector3 BoundingBoxUI.normalizedTextHeightPosition |  | private | 
 
 
◆ normalizedTextWidth
  
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          | Vector3 BoundingBoxUI.normalizedTextWidth |  | private | 
 
 
◆ normalizedTopLeft
  
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          | Vector3 BoundingBoxUI.normalizedTopLeft |  | private | 
 
 
◆ normalizedTopLeftX
  
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          | float BoundingBoxUI.normalizedTopLeftX |  | private | 
 
 
◆ normalizedTopLeftY
  
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          | float BoundingBoxUI.normalizedTopLeftY |  | private | 
 
 
◆ normalizedTopRight
  
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          | Vector3 BoundingBoxUI.normalizedTopRight |  | private | 
 
 
◆ textAdjustment
  
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          | float BoundingBoxUI.textAdjustment = 0.01f |  | private | 
 
 
◆ textDepthModifier
  
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          | float BoundingBoxUI.textDepthModifier = 4 |  | private | 
 
 
◆ top_left
  
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          | TextMesh BoundingBoxUI.top_left |  | private | 
 
 
◆ width
  
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          | TextMesh BoundingBoxUI.width |  | private | 
 
 
The documentation for this class was generated from the following file: