ManoMotion SDK PRO  1.4.8
ManoMotion SDK PRO API documentation
ContourGizmo Class Reference

Handles the visualization for the hand contour. More...

Inheritance diagram for ContourGizmo:

Public Member Functions

void ShowContour ()
 This will calculate the new ContourPoints and set the positions of the LineRenderer. More...
 

Private Member Functions

void Start ()
 If no linerenderer is set this will get the Linerenderer from the GameObject More...
 

Private Attributes

LineRenderer contourLineRenderer
 Line renderer for drawing the hand contour. More...
 
TrackingInfo trackingInfo
 ManoMotion Tracking information. More...
 
Vector3[] newContourPoints = new Vector3[200]
 Vector3[] that will store modified contour points to show on screen More...
 
int amountOfContourPoints
 The amount of contour points used for the contour each frame. More...
 

Detailed Description

Handles the visualization for the hand contour.

Member Function Documentation

◆ ShowContour()

void ContourGizmo.ShowContour ( )
inline

This will calculate the new ContourPoints and set the positions of the LineRenderer.

◆ Start()

void ContourGizmo.Start ( )
inlineprivate

If no linerenderer is set this will get the Linerenderer from the GameObject

Field Documentation

◆ amountOfContourPoints

int ContourGizmo.amountOfContourPoints
private

The amount of contour points used for the contour each frame.

◆ contourLineRenderer

LineRenderer ContourGizmo.contourLineRenderer
private

Line renderer for drawing the hand contour.

◆ newContourPoints

Vector3 [] ContourGizmo.newContourPoints = new Vector3[200]
private

Vector3[] that will store modified contour points to show on screen

◆ trackingInfo

TrackingInfo ContourGizmo.trackingInfo
private

ManoMotion Tracking information.


The documentation for this class was generated from the following file: