1 for using it and 0 for not using it, for skeleton it´s either 3d if 1 or 2d if 0.
◆ contour
int ManoMotion.Features.contour |
◆ fastMode
int ManoMotion.Features.fastMode |
◆ fingerInfo
int ManoMotion.Features.fingerInfo |
0 = finger info off. 1 = Thumb. 2 = Index Finger. 3 = Middle Finger. 4 = Ring Finger. 5 = Pinky.
◆ gestures
int ManoMotion.Features.gestures |
◆ skeleton3D
int ManoMotion.Features.skeleton3D |
◆ twoHands
int ManoMotion.Features.twoHands |
1 = two hands on, 0 = two hands off. Should always be set to 1 now.
◆ wristInfo
int ManoMotion.Features.wristInfo |