ManoMotion Unity SDK 2.0
SDK documentation
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The entire phone screen starts glitching when running InputManagerARFoundation with later versions of Unity.
We are looking into possible solutions for this issue.
HandOcclusionARFoundation displays the hand cutouts on two canvases with Render Mode set to Screen Space - Camera.
When the camera is not set the Render Mode will be treated as Screen Space - Overlay.
Screen Space - Overlay makes the hand cutout align well but doesn’t give it any depth.
Screen Space - Camera makes the hand cutout be slightly misaligned but gives it depth.