ManoMotion Unity SDK 2.0
SDK documentation
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Classes | |
struct | ManoMotion.Session |
Information reagarding the sessions sent to the SDK every frame. More... | |
struct | ManoMotion.Features |
1 for using it and 0 for not using it, for skeleton it´s either 3d if 1 or 2d if 0. More... | |
Namespaces | |
namespace | ManoMotion |
Enumerations | |
enum | ManoMotion.AddOn { ManoMotion.DEFAULT = 0 , ManoMotion.ARFoundation = 4 , ManoMotion.FrontFacing = 5 } |
This tells the SDK if you are using any add ons like ARFoundations. More... | |
enum | ManoMotion.SupportedOrientation { ManoMotion.UNKNOWN = 0 , ManoMotion.PORTRAIT = 1 , ManoMotion.PORTRAIT_UPSIDE_DOWN = 2 , ManoMotion.LANDSCAPE_LEFT = 3 , ManoMotion.LANDSCAPE_RIGHT = 4 , ManoMotion.FACE_UP = 5 , ManoMotion.FACE_DOWN = 6 , ManoMotion.PORTRAIT_FRONT_FACING = 7 , ManoMotion.PORTRAIT_UPSIDE_DOWN_FRONT_FACING = 8 , ManoMotion.LANDSCAPE_LEFT_FRONT_FACING = 9 , ManoMotion.LANDSCAPE_RIGHT_FRONT_FACING = 10 } |
Provides information regarding the different orientation types supported by the SDK. More... | |
enum | ManoMotion.Flags { ManoMotion.FLAG_IMAGE_SIZE_IS_ZERO = 1000 , ManoMotion.FLAG_IMAGE_IS_TOO_SMALL = 1001 , ManoMotion.ANDROID_SAVE_BATTERY_ON = 2000 } |
Provides additional information regarding the lincenses taking place in this application. More... | |