Awake() | ManoMotion.ManoMotionManager | inlineprotectedvirtual |
CalculateFPSAndProcessingTime() | ManoMotion.ManoMotionManagerBase | inlineprotected |
CalculateProcessingTime() | ManoMotion.ManoMotionManagerBase | inlineprotected |
copyHandInfo(ref HandInfo first_hand_info, ref HandInfo second_hand_info, ref Session manomotion_session) | ManoMotion.ManoMotionManagerBase | protected |
currentManomotionFrame | ManoMotion.ManoMotionManagerBase | protected |
customLicense | ManoMotion.ManoMotionManagerBase | protected |
Fps | ManoMotion.ManoMotionManagerBase | package |
fps | ManoMotion.ManoMotionManagerBase | protected |
fpsUpdateTimer | ManoMotion.ManoMotionManagerBase | protected |
frameCount | ManoMotion.ManoMotionManagerBase | protected |
getPerformanceInfo(ref int processingTime, ref int getImageTime) | ManoMotion.ManoMotionManagerBase | protected |
GetRenderEventFunc() | ManoMotion.ManoMotionManagerBase | protected |
HandInfos | ManoMotion.ManoMotionManagerBase | |
handInfos | ManoMotion.ManoMotionManagerBase | protected |
HandleAddOnSet(AddOn addon) | ManoMotion.ManoMotionManager | inlineprotected |
HandleManoMotionFrameInitializedPointer(Texture2D image, int splittingFactor) | ManoMotion.ManoMotionManager | inlineprotected |
HandleManomotionFrameUpdated(ManoMotionFrame newFrame) | ManoMotion.ManoMotionManager | inlineprotected |
HandleNewFrame(ManoMotionFrame newFrame) | ManoMotion.ManoMotionManager | inlineprotectedvirtual |
HandleOrientationChanged() | ManoMotion.ManoMotionManager | inlineprotected |
Height | ManoMotion.ManoMotionManagerBase | package |
height | ManoMotion.ManoMotionManagerBase | protected |
Init() | ManoMotion.ManoMotionManagerBase | inlineprotected |
initSetup(int imageFormat, ref AssetStatus status) | ManoMotion.ManoMotionManagerBase | protected |
initSetupWithKey(ManoSettings settings, ref AssetStatus status) | ManoMotion.ManoMotionManagerBase | protected |
InputManager | ManoMotion.ManoMotionManagerBase | |
inputManager | ManoMotion.ManoMotionManagerBase | protected |
Instance | ManoMotion.ManoMotionManager | static |
instance | ManoMotion.ManoMotionManager | protectedstatic |
library | ManoMotion.ManoMotionManagerBase | protectedstatic |
LicenseStatus | ManoMotion.ManoMotionManagerBase | |
ManomotionSession | ManoMotion.ManoMotionManagerBase | |
manomotionSession | ManoMotion.ManoMotionManagerBase | protected |
OnDisable() | ManoMotion.ManoMotionManager | inlineprotectedvirtual |
oneEuroFilterSmoothing | ManoMotion.ManoMotionManagerBase | |
OnEnable() | ManoMotion.ManoMotionManager | inlineprotectedvirtual |
OnManoMotionFrameProcessed | ManoMotion.ManoMotionManagerBase | static |
OnManoMotionLicenseInitialized | ManoMotion.ManoMotionManagerBase | static |
OnSkeletonActivated | ManoMotion.ManoMotionManagerBase | static |
OnSmoothingValueChanged | ManoMotion.ManoMotionManagerBase | static |
overrideLicense | ManoMotion.ManoMotionManagerBase | protected |
Process() | ManoMotion.ManoMotionManager | inlineprivate |
ProcessFrame() | ManoMotion.ManoMotionManager | inlineprotected |
ProcessFrameNoThreading(ManoMotionFrame frame) | ManoMotion.ManoMotionManager | inlineprotected |
processFrameTwoHands(ref HandInfo first_hand_info, ref HandInfo second_hand_info, ref Session manomotion_session) | ManoMotion.ManoMotionManagerBase | protected |
ProcessingTime | ManoMotion.ManoMotionManagerBase | package |
processingTime | ManoMotion.ManoMotionManagerBase | protected |
processingTimeList | ManoMotion.ManoMotionManagerBase | protected |
processingType | ManoMotion.ManoMotionManagerBase | protected |
renderEventFunc | ManoMotion.ManoMotionManager | private |
setLeftFrameArray(Color32[] frame) | ManoMotion.ManoMotionManagerBase | protected |
SetProcessingType(ProcessingType processingType) | ManoMotion.ManoMotionManagerBase | inline |
setResolution(int width, int height) | ManoMotion.ManoMotionManagerBase | protected |
SetResolutionValues(int width, int height) | ManoMotion.ManoMotionManagerBase | inlineprotectedvirtual |
SetTextureFromUnity(IntPtr textureHandleLeft, int width, int height, int splittingFactor) | ManoMotion.ManoMotionManagerBase | protected |
settings | ManoMotion.ManoMotionManagerBase | protected |
ShouldCalculateGestures(bool condition) | ManoMotion.ManoMotionManagerBase | inline |
ShouldCalculateSkeleton3D(bool condition) | ManoMotion.ManoMotionManagerBase | inline |
ShouldRunFastMode(bool condition) | ManoMotion.ManoMotionManagerBase | inline |
ShouldRunFingerInfo(bool condition) | ManoMotion.ManoMotionManagerBase | inline |
ShouldRunWristInfo(bool condition) | ManoMotion.ManoMotionManagerBase | inline |
status | ManoMotion.ManoMotionManagerBase | protected |
stop() | ManoMotion.ManoMotionManagerBase | protected |
StopProcessing() | ManoMotion.ManoMotionManager | inline |
targetFps | ManoMotion.ManoMotionManagerBase | private |
ToggleFingerInfoFinger(int index) | ManoMotion.ManoMotionManagerBase | inline |
ToggleProcessingType() | ManoMotion.ManoMotionManagerBase | inline |
TryGetHandInfo(LeftOrRightHand leftRight, out HandInfo handInfo) | ManoMotion.ManoMotionManagerBase | inline |
TryGetHandInfo(LeftOrRightHand leftRight, out HandInfo handInfo, out int handIndex) | ManoMotion.ManoMotionManagerBase | inline |
Update() | ManoMotion.ManoMotionManager | inlineprivate |
Version | ManoMotion.ManoMotionManagerBase | |
version | ManoMotion.ManoMotionManagerBase | protected |
VisualizationInfo | ManoMotion.ManoMotionManagerBase | package |
visualizationInfo | ManoMotion.ManoMotionManagerBase | protected |
Width | ManoMotion.ManoMotionManagerBase | package |
width | ManoMotion.ManoMotionManagerBase | protected |