ManoMotion Unity SDK 2.0
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ManoMotion.ManoMotionManager Member List

This is the complete list of members for ManoMotion.ManoMotionManager, including all inherited members.

Awake()ManoMotion.ManoMotionManagerinlineprotectedvirtual
CalculateFPSAndProcessingTime()ManoMotion.ManoMotionManagerBaseinlineprotected
CalculateProcessingTime()ManoMotion.ManoMotionManagerBaseinlineprotected
copyHandInfo(ref HandInfo first_hand_info, ref HandInfo second_hand_info, ref Session manomotion_session)ManoMotion.ManoMotionManagerBaseprotected
currentManomotionFrameManoMotion.ManoMotionManagerBaseprotected
customLicenseManoMotion.ManoMotionManagerBaseprotected
FpsManoMotion.ManoMotionManagerBasepackage
fpsManoMotion.ManoMotionManagerBaseprotected
fpsUpdateTimerManoMotion.ManoMotionManagerBaseprotected
frameCountManoMotion.ManoMotionManagerBaseprotected
getPerformanceInfo(ref int processingTime, ref int getImageTime)ManoMotion.ManoMotionManagerBaseprotected
GetRenderEventFunc()ManoMotion.ManoMotionManagerBaseprotected
HandInfosManoMotion.ManoMotionManagerBase
handInfosManoMotion.ManoMotionManagerBaseprotected
HandleAddOnSet(AddOn addon)ManoMotion.ManoMotionManagerinlineprotected
HandleManoMotionFrameInitializedPointer(Texture2D image, int splittingFactor)ManoMotion.ManoMotionManagerinlineprotected
HandleManomotionFrameUpdated(ManoMotionFrame newFrame)ManoMotion.ManoMotionManagerinlineprotected
HandleNewFrame(ManoMotionFrame newFrame)ManoMotion.ManoMotionManagerinlineprotectedvirtual
HandleOrientationChanged()ManoMotion.ManoMotionManagerinlineprotected
HeightManoMotion.ManoMotionManagerBasepackage
heightManoMotion.ManoMotionManagerBaseprotected
Init()ManoMotion.ManoMotionManagerBaseinlineprotected
initSetup(int imageFormat, ref AssetStatus status)ManoMotion.ManoMotionManagerBaseprotected
initSetupWithKey(ManoSettings settings, ref AssetStatus status)ManoMotion.ManoMotionManagerBaseprotected
InputManagerManoMotion.ManoMotionManagerBase
inputManagerManoMotion.ManoMotionManagerBaseprotected
InstanceManoMotion.ManoMotionManagerstatic
instanceManoMotion.ManoMotionManagerprotectedstatic
libraryManoMotion.ManoMotionManagerBaseprotectedstatic
LicenseStatusManoMotion.ManoMotionManagerBase
ManomotionSessionManoMotion.ManoMotionManagerBase
manomotionSessionManoMotion.ManoMotionManagerBaseprotected
OnDisable()ManoMotion.ManoMotionManagerinlineprotectedvirtual
oneEuroFilterSmoothingManoMotion.ManoMotionManagerBase
OnEnable()ManoMotion.ManoMotionManagerinlineprotectedvirtual
OnManoMotionFrameProcessedManoMotion.ManoMotionManagerBasestatic
OnManoMotionLicenseInitializedManoMotion.ManoMotionManagerBasestatic
OnSkeletonActivatedManoMotion.ManoMotionManagerBasestatic
OnSmoothingValueChangedManoMotion.ManoMotionManagerBasestatic
overrideLicenseManoMotion.ManoMotionManagerBaseprotected
Process()ManoMotion.ManoMotionManagerinlineprivate
ProcessFrame()ManoMotion.ManoMotionManagerinlineprotected
ProcessFrameNoThreading(ManoMotionFrame frame)ManoMotion.ManoMotionManagerinlineprotected
processFrameTwoHands(ref HandInfo first_hand_info, ref HandInfo second_hand_info, ref Session manomotion_session)ManoMotion.ManoMotionManagerBaseprotected
ProcessingTimeManoMotion.ManoMotionManagerBasepackage
processingTimeManoMotion.ManoMotionManagerBaseprotected
processingTimeListManoMotion.ManoMotionManagerBaseprotected
processingTypeManoMotion.ManoMotionManagerBaseprotected
renderEventFuncManoMotion.ManoMotionManagerprivate
setLeftFrameArray(Color32[] frame)ManoMotion.ManoMotionManagerBaseprotected
SetProcessingType(ProcessingType processingType)ManoMotion.ManoMotionManagerBaseinline
setResolution(int width, int height)ManoMotion.ManoMotionManagerBaseprotected
SetResolutionValues(int width, int height)ManoMotion.ManoMotionManagerBaseinlineprotectedvirtual
SetTextureFromUnity(IntPtr textureHandleLeft, int width, int height, int splittingFactor)ManoMotion.ManoMotionManagerBaseprotected
settingsManoMotion.ManoMotionManagerBaseprotected
ShouldCalculateGestures(bool condition)ManoMotion.ManoMotionManagerBaseinline
ShouldCalculateSkeleton3D(bool condition)ManoMotion.ManoMotionManagerBaseinline
ShouldRunFastMode(bool condition)ManoMotion.ManoMotionManagerBaseinline
ShouldRunFingerInfo(bool condition)ManoMotion.ManoMotionManagerBaseinline
ShouldRunWristInfo(bool condition)ManoMotion.ManoMotionManagerBaseinline
statusManoMotion.ManoMotionManagerBaseprotected
stop()ManoMotion.ManoMotionManagerBaseprotected
StopProcessing()ManoMotion.ManoMotionManagerinline
targetFpsManoMotion.ManoMotionManagerBaseprivate
ToggleFingerInfoFinger(int index)ManoMotion.ManoMotionManagerBaseinline
ToggleProcessingType()ManoMotion.ManoMotionManagerBaseinline
TryGetHandInfo(LeftOrRightHand leftRight, out HandInfo handInfo)ManoMotion.ManoMotionManagerBaseinline
TryGetHandInfo(LeftOrRightHand leftRight, out HandInfo handInfo, out int handIndex)ManoMotion.ManoMotionManagerBaseinline
Update()ManoMotion.ManoMotionManagerinlineprivate
VersionManoMotion.ManoMotionManagerBase
versionManoMotion.ManoMotionManagerBaseprotected
VisualizationInfoManoMotion.ManoMotionManagerBasepackage
visualizationInfoManoMotion.ManoMotionManagerBaseprotected
WidthManoMotion.ManoMotionManagerBasepackage
widthManoMotion.ManoMotionManagerBaseprotected