Information about the gesture performed by the user.
◆ handSide
HandSide ManoMotion.GestureInfo.handSide |
Example
void Update()
{
gesture = ManomotionManager.Instance.HandInfos[0].gestureInfo;
DetectHandSide(gesture);
}
{
{
Handheld.Vibrate();
}
}
HandSide
The HandSide gives the information of which side of the hand is being detected with respect to the ca...
Definition GestureInfo.cs:20
Information about the gesture performed by the user.
Definition GestureInfo.cs:69
HandSide handSide
Represents which side of the hand is seen by the camera.
Definition GestureInfo.cs:231
◆ leftRightHand
◆ manoClass
Example
void Update()
{
gesture = ManomotionManager.Instance.HandInfos[0].gestureInfo;
DetectManoClass(gesture);
}
{
{
Handheld.Vibrate();
}
}
ManoClass
Manoclass is the core block of the Gesture Classification. This value will be continuously updated ba...
Definition GestureInfo.cs:9
ManoClass manoClass
Class or gesture family.
Definition GestureInfo.cs:100
◆ manoGestureContinuous
Example
void Update()
{
UseContinuousGesture(gesture);
}
{
if (gesture.mano_gesture_continuous == continuousGesture)
{
}
}
HandInfo[] HandInfos
Definition ManoMotionManagerBase.cs:81
The ManomotionManager handles the communication with the SDK.
Definition ManoMotionManager.cs:13
static ManoMotionManager Instance
Definition ManoMotionManager.cs:19
ManoGestureContinuous
Similar to Manoclass Continuous Gestures are Gesture Information that is being updated on every frame...
Definition GestureInfo.cs:47
GestureInfo gestureInfo
Information about hand gestures.
Definition HandInfo.cs:32
◆ manoGestureTrigger
Example
void Update()
{
gesture = ManomotionManager.Instance.HandInfos[0].gestureInfo;
UseTriggerGesture(gesture);
}
{
if (gesture.mano_gesture_trigger == triggerGesture)
{
}
}
ManoGestureTrigger
Trigger Gestures are a type of Gesture Information retrieved for a given frame when the user perfoms ...
Definition GestureInfo.cs:30
◆ state
int ManoMotion.GestureInfo.state |
Example
int closedHandState = 13;
void Update()
{
gesture = ManomotionManager.Instance.HandInfos[0].gestureInfo;
OpenHandState(gesture);
}
{
if (gesture.
state == closedHandState)
{
}
}
int state
State is the information of the pose of the hand depending on each class The values go from 0 (most o...
Definition GestureInfo.cs:198